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        <!-- This XML Feed shows details for the page ChucK 
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        <title>ChucK on SWiK</title>
        <doap:name>ChucK</doap:name>
        <doap:description>&lt;p&gt;&lt;img src="http://chuck.cs.princeton.edu/doc/images/chuck_logo2.jpg" style="float:right;;" alt/&gt;&lt;/p&gt;


	&lt;p&gt;ChucK is a new audio programming language for real-time synthesis, composition, and performance &amp;#8211; fully supported on &lt;a class="wikilink" href="http://swik.net/osx"&gt;MacOS X&lt;/a&gt;, &lt;a class="wikilink" href="http://swik.net/Windows"&gt;Windows&lt;/a&gt;, and &lt;a class="wikilink" href="http://swik.net/Linux"&gt;Linux&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;ChucK presents a new time-based concurrent programming model, which supports a highly precise and fundamental level of expressiveness (we call this strongly-timed), as well as multiple, simultaneous, dynamic control rates, precise and straightforward concurrency, and the ability to add, remove, and modify code, on-the-fly, while the program is running.&lt;/p&gt;


	&lt;p&gt;In addition, ChucK supports &lt;a class="wikilink" href="http://swik.net/MIDI"&gt;&lt;span class="caps"&gt;MIDI&lt;/span&gt;&lt;/a&gt;, &lt;a class="wikilink" href="http://swik.net/OSC"&gt;&lt;span class="caps"&gt;OSC&lt;/span&gt;&lt;/a&gt;, &lt;span class="caps"&gt;HID&lt;/span&gt; input devices, and multi-channel audio. It offers composers, researchers, and performers a powerful and flexible programming tool for building and experimenting with complex audio synthesis programs and real-time interactive control. It&amp;#8217;s real easy to learn, but also very expressive and flexible.&lt;/p&gt;
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        <description>


	ChucK is a new audio programming language for real-time synthesis, composition, and performance &amp;#8211; fully supported on MacOS X, Windows, and Linux.


	ChucK presents a new time-based concurrent programming model, which supports a highly precise and fundamental level of expressiveness (we call this strongly-timed), as well as multiple, simultaneous, dynamic control rates, precise and straightforward concurrency, and the ability to add, remove, and modify code, on-the-fly, while the progra</description> 
	  <!-- see doap:description for full description -->
        <link>http://swik.net/ChucK</link>
        <doap:homepage>http://chuck.cs.princeton.edu/</doap:homepage>
                <category>audio</category>
        <category>live-coding</category>
        <category>Perry-Cook</category>
        <category>Ge-Wang</category>
        <category>programming,</category>
        <category>chuck</category>
        <category>License:GPL</category>
        <category>music,</category>
        <category>programming-language</category>
        <category>Ge-Wang,</category>

        <pubDate>Thu, 10 Aug 2006 21:38:34 -0700</pubDate>
        <lastBuildDate>Sun, 11 May 2008 00:24:16 -0700</lastBuildDate>
            
        <item>
            <title>What is Fish Bubbles?</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/What+is+Fish+Bubbles%3F/ccl6q</link>
            <description>Right... First off I should probably start by explaining what our game Fish bubbles is. It is a game that is currently being developed for the &quot;The Interactive Odyssey&quot; display on at Massey University, Wellington, New Zealand on next &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Fri, 15 Aug 2008 16:04:16 -0700</pubDate>
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        <item>
            <title>Having fun with ChucK</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Having+fun+with+ChucK/ccd1x</link>
            <description>Having fun with ChucK: I couldn’t wait until Rebecca’s ISMIR tutorial on ChucK - so I downloaded  the latest ChucK distribution, fired it up and worked through the reference guide. It’sa lot of fun. ChucK is a…</description>
            
            <pubDate>Wed, 13 Aug 2008 09:03:57 -0700</pubDate>
        </item>
            
        <item>
            <title>Having fun with ChucK</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Having+fun+with+ChucK/ccdkb</link>
            <description>I couldn&#039;t wait until Rebecca&#039;s ISMIR tutorial on ChucK - so I downloaded  the latest ChucK distribution, fired it up and worked through the reference guide. It&#039;s a lot of fun. ChucK is a strongly-timed, concurrent, and on-the-fly audio &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 13 Aug 2008 06:03:52 -0700</pubDate>
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        <item>
            <title>the RADIUS of fourstones</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/the+RADIUS+of+fourstones/cb1p0</link>
            <description>In RADiUS, Perri Lynch and I massage field recordings into electronic collages, live. To accomplish the live resampling part of this process, I use Ableton Live. It has a wonderfully simple user interface that is geared towards &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Sat, 09 Aug 2008 11:10:10 -0700</pubDate>
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        <item>
            <title>Software - ChucK and stuff</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Software+-+ChucK+and+stuff/cbwj4</link>
            <description>I enjoy programming, both professionally and as a hobby. Here are some small applications  and utilizations I&#039;ve made:. I&#039;ve been enjoying a fairly new programming language called ChucK for a while now. ChucK uses a thread-like thing &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Thu, 07 Aug 2008 22:09:53 -0700</pubDate>
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            <title>ChucK - Strongly-timed, Concurrent, and On-the-fly Audio &lt;b&gt;...&lt;/b&gt;</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/ChucK+-+Strongly-timed%2C+Concurrent%2C+and+On-the-fly+Audio+%3Cb%3E...%3C%2Fb%3E/cbmz6</link>
            <description>ChucK - Strongly-timed, Concurrent, and On-the-fly Audio Programming Language http://chuck.cs.princeton.edu/. ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 30 Jul 2008 06:09:59 -0700</pubDate>
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            <title>ChucK - Strongly-timed, Concurrent, and On-the-fly Audio &lt;b&gt;...&lt;/b&gt;</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/ChucK+-+Strongly-timed%2C+Concurrent%2C+and+On-the-fly+Audio+%3Cb%3E...%3C%2Fb%3E/cbmtf</link>
            <description>ChucK - Strongly-timed, Concurrent, and On-the-fly Audio Programming Language http://chuck.cs.princeton.edu/ ChucK is  a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 30 Jul 2008 01:09:39 -0700</pubDate>
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        <item>
            <title>TOOLS FOR MUSICIANS: SUPERCOLLIDER</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/TOOLS+FOR+MUSICIANS%3A+SUPERCOLLIDER/cbfy3</link>
            <description>Apparently I&#039;m doing some sort of recurring feature about music software. Why not, it will give me an excuse to play with new toys. Photobucket SuperCollider is an odd place to start. It doesn&#039;t have to mainstream success of Ableton &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Thu, 24 Jul 2008 13:55:24 -0700</pubDate>
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            <title>26 new messages in 10 topics - digest</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/26+new+messages+in+10+topics+-+digest/cbcrm</link>
            <description>http://groups.google.com/group/comp.lang.c/browse_thread/thread/9649775f9a3d8bbd?hl=en * can I split a C string - 4 messages, 4 authors http://groups.google.com/group/comp.lang.c/browse_thread/thread/18fdaa401fdb32fe?hl=en &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 23 Jul 2008 22:53:55 -0700</pubDate>
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        <item>
            <title>Chuck</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Chuck/ca4lf</link>
            <description>http://chuck.cs.princeton.edu/</description>
            
            <pubDate>Tue, 22 Jul 2008 06:53:06 -0700</pubDate>
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        <item>
            <title>The Audicle : A Context-sensitive, On-the-fly Audio Programming Environ/mentality</title>
            <link>http://swik.net/opensource/del.icio.us+tag%2Fopensource/The+Audicle+%3A+A+Context-sensitive%2C+On-the-fly+Audio+Programming+Environ%2Fmentality/cawgx</link>
            <description></description>
            
            <pubDate>Sun, 20 Jul 2008 12:46:55 -0700</pubDate>
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        <item>
            <title>ChucK : [Release]</title>
            <link>http://swik.net/opensource/del.icio.us+tag%2Fopensource/ChucK+%3A+%5BRelease%5D/cawgw</link>
            <description></description>
            
            <pubDate>Sun, 20 Jul 2008 12:46:55 -0700</pubDate>
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        <item>
            <title>Art through code</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Art+through+code/cak7r</link>
            <description>MAKE magazine has always caught my attention. Every time I pick up there is something inside that I wish I could build out of my broken toaster and an old USB cable or two. These items that have the ability to be transformed from their &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 16 Jul 2008 21:52:17 -0700</pubDate>
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        <item>
            <title>xizu.Ngu. lowki is making music with the chuck programming &lt;b&gt;...&lt;/b&gt;</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/xizu.Ngu.+lowki+is+making+music+with+the+chuck+programming+%3Cb%3E...%3C%2Fb%3E/b851v</link>
            <description>xizu.Ngu. lowki is making music with the chuck programming  language .i currently listening to: // connect sine oscillator to D/A convertor (sound card) SinOsc s =&gt; dac; // allow 2 seconds to pass // time-loop, in which the osc&#039;s &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Thu, 03 Jul 2008 10:50:48 -0700</pubDate>
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        <item>
            <title>Chuck</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Chuck/b8ngw</link>
            <description>http://chuck.cs.princeton.edu/</description>
            
            <pubDate>Sat, 28 Jun 2008 22:01:51 -0700</pubDate>
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        <item>
            <title>Drum Patterns</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Drum+Patterns/b8ibe</link>
            <description>Начал разработку алгоритма для создания ритмического рисунка. Идея заключается в том, чтобы суммировать несколько различных гармоничных волн и дискретно по времени проверять, находится ли суммарное отклонение в заданном диапазоне. &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Fri, 27 Jun 2008 01:54:41 -0700</pubDate>
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        <item>
            <title>CSound</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/CSound/b8bfy</link>
            <description>I have decided to start experimenting with a program called CSound. The programming code has a structure similar to Cobol programing syntax. This should be interesting. Below are some links to get you started as well. &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 25 Jun 2008 03:54:22 -0700</pubDate>
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        <item>
            <title>Quick ChucK</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Quick+ChucK/b67br</link>
            <description>To follow up on the above mention of the “ChucK” music programming system: here are some notes on how to get it running on your Windows XP system. But first, a couple prerequisites. You need to be comfortable using the Windows “Command &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 11 Jun 2008 15:19:02 -0700</pubDate>
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            <title>Binaural Sound in Chuck</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Binaural+Sound+in+Chuck/b632b</link>
            <description>After spending considerable cycles last quarter developing a multi-channel class framework in the Chuck programming language, I began to wonder, in the end, how many people would actually be able to hear 16-channel pieces in a space &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Tue, 10 Jun 2008 17:11:07 -0700</pubDate>
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            <title>The Audicle : A Context-sensitive, On-the-fly Audio Programming Environ/mentality</title>
            <link>http://swik.net/opensource/del.icio.us+tag%2Fopensource/The+Audicle+%3A+A+Context-sensitive%2C+On-the-fly+Audio+Programming+Environ%2Fmentality/b6df7</link>
            <description>Graphical Programming Enviromnment for Chuck</description>
            
            <pubDate>Sun, 01 Jun 2008 19:44:42 -0700</pubDate>
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        <item>
            <title>Laptop Orchestra</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Laptop+Orchestra/b6b8u</link>
            <description>Last year, one of our interns was accepted into the CCRMA masters program at Stanford — the Center for Computer Research in Music and Acoustics.  This weekend I received an e-mail from him pointing me to videos of a new CCRMA project &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Sun, 01 Jun 2008 08:45:54 -0700</pubDate>
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        <item>
            <title>ChucK</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/ChucK/b56xd</link>
            <description>How much wood would a woodchucK ChucK if a woodchucK would ChucK wood???</description>
            
            <pubDate>Fri, 30 May 2008 07:51:55 -0700</pubDate>
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            <title>Live looping</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Live+looping/b5v38</link>
            <description>Having recently discovered the music of Imogen Heap (who is amazing and lovely and fantastic), I&#039;m pretty excited about the idea of live looping. In fact, I&#039;ve been excited about the idea for a while, at least since the first time I saw &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Mon, 26 May 2008 16:20:41 -0700</pubDate>
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        <item>
            <title>ChucK</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/ChucK/b5qjy</link>
            <description>Ni känner säkert till de flesta ljudprogrammeringsspråk som finns: Max/MSP, SuperCollider, Csound, Pd, Faust ... Men ChucK är kanske en ny bekantskap, i alla fall för mig. Språket har utvecklats vid Princeton University och har använts &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Fri, 23 May 2008 05:17:40 -0700</pubDate>
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            <title>Toys for Tuesday</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Toys+for+Tuesday/b5n1l</link>
            <description>Today is an exciting day, as Cycling &#039;74 has decided to release the brand new Max/MSP 5, which can be downloaded here. All the same, those believing in &quot;free software&quot; hippie alternatives to software delivered &quot;on time&quot; can go get &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Thu, 22 May 2008 06:19:33 -0700</pubDate>
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            <title>Chuck lydprogrammeringsspråk</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Chuck+lydprogrammeringsspr%C3%A5k/b5mjz</link>
            <description>I denne YouTube-videoen presenteres lydprogrammeringsspråket Chuck av Ge Wang, en av utviklerne bak programmet. Chuck gjør mye av det samme som Csound, Max/MSP, Nyquist, Super Collider og Pd, men språket er relativt ferskt og har klare &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Wed, 21 May 2008 14:17:15 -0700</pubDate>
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            <title>The Development of Chuck</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/The+Development+of+Chuck/b5jxo</link>
            <description>The above video is a nice introduction inside the development of Chuck, the live performance programming language being developed by the brain heads over at Princeton. Well worth the watch. You can find out some more information about &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Tue, 20 May 2008 20:17:34 -0700</pubDate>
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        <item>
            <title>Everything Tube</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Everything+Tube/b5jo4</link>
            <description>Youtube takes in videos, allows you to easily add them to your blog. There is some searching and idiotic comments on the site but the big deal is 1. Take in data 2. Store it forever 3. Make it easy to embed in another website &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Tue, 20 May 2008 18:16:35 -0700</pubDate>
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            <title>What I’ve been up to lately (the short and incomplete version)</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/What+I%E2%80%99ve+been+up+to+lately+%28the+short+and+incomplete+version%29/b4xqv</link>
            <description>Monday was the last day of regular classes for me. Here’s how it went down:. I had to perform the composition I made in front of my piano class. I messed up quite I bit, but somehow I made it through. Even though I pretty much couldn’t &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Sat, 10 May 2008 05:14:33 -0700</pubDate>
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            <title>Chuck チャック =&gt; chucK;</title>
            <link>http://swik.net/ChucK/Blogposts+about+ChucK/Chuck+%E3%83%81%E3%83%A3%E3%83%83%E3%82%AF+%3D%3E+chucK%3B/b4nkl</link>
            <description>・・・・・・・おっと、もう朝ですな。またしても徹夜。 最近は、ChucKという音響プログラミング言語を勉強中です。この言語、アメリカのPrinceton UniversityのPerry CookとGe Wangという、おかしな二人組みが開発中の言語で、一風変わってい &lt;b&gt;...&lt;/b&gt;</description>
            
            <pubDate>Fri, 25 Apr 2008 11:22:47 -0700</pubDate>
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