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        <doap:description>&lt;p&gt;&lt;span class="caps"&gt;SDL&lt;/span&gt; is a library that allows you portable low-level access to a video framebuffer, audio output, mouse, and keyboard.&lt;/p&gt;
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            <title>Abstract Absurdities: Intro to SDL with Haskell</title>
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            <title>ACM Queue - Death by UML Fever: Are you (or your developers) sick?</title>
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            <title>Main Page - SDL.NET</title>
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            <title>pygame - python game development</title>
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            <title>Simple DirectMedia Layer</title>
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            <pubDate>Fri, 08 Aug 2008 00:08:46 -0700</pubDate>
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            <title>JEDI-SDL : Cross Platform game development made easy</title>
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            <title>Home of Ferzkopp - SDL_gfx</title>
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            <title>LISPBUILDER - Do stuff with Common Lisp</title>
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            <pubDate>Thu, 10 Jul 2008 10:50:49 -0700</pubDate>
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            <title>Slune</title>
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            <title>Web-Based UML Sequence Diagram / MSC Generator</title>
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            <pubDate>Mon, 23 Jun 2008 10:59:42 -0700</pubDate>
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            <title>Main Page - Guichan</title>
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            <pubDate>Sat, 14 Jun 2008 20:18:45 -0700</pubDate>
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            <title>[CODEpendent] wx-sdl tutorial: part 1 (video)</title>
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            <title>Tutorial Eclipse, C/C++ y SDL (Windows) - ZonaDeVicio - GP32, GP2X, Cybiko, DDR, Videojuegos</title>
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            <title>Lazy Foo&#039; Productions</title>
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            <title>Tutorials at Game Dev Geek</title>
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            <title>List of games using SDL - Wikipedia, the free encyclopedia</title>
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            <title>SDL binding for haskell</title>
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